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Showing posts with label rendering. Show all posts
Showing posts with label rendering. Show all posts

16 September 2011

See-Through Touch-Screen Renderer, as found on Dornob.com

IRIS currently has a tablet in pre-production that will change the dynamic of design dramatically. Inventions and innovations like this make me even more excited about the future of design capabilities. In an instant you can scan an image, scale it or draft an addition then show it in 3D against the backdrop of the existing space.

13 August 2011

3D Building Holograms

We build models, we draw and digitally compose renderings, but what if the two became one? And what if it took fewer resources, was more convenient to lug around, and was more cost-effective to set up one piece of plastic with a light source for your presentations? This environmentally friendly, cost-effective new option is exactly what Autodesk is launching in the video below. I hope you become as excited as I am about this new option for those situations where time is too short to build numerous models and print a wide range of orthographic projections and/or 3d renderings. Not to mention, damage to your project when caught in the rain would no longer be an issue, and there would be no chance of accidentally tearing rolled-up drawings, or fighting to fit your project through doors (or into your inconveniently small car) without delicate pieces being smashed to bits.  Enjoy! 


Holographic Architectural Imaging by Zebra from Core77 on Vimeo.

12 February 2011

COPIC MARKERS - solohome (SPEEDDRAWING)

Hello! I was browsing YouTube today and found a quick rendering example using watercolors, ink and my favorite, COPIC Markers, which I found to be particularly relevant to my current design studio project. Right now, we are experimenting with coloring floorplans, elevations and sections using Prismacolor pencils, but any rendering skills are invaluable, especially when considering things to put into your portfolio.